luke.b//blog

#generated

#generated #genuary

One of my entries for “genuary”. Each day has a different prompt. This is the entry for the 2nd: “rule 30”.

#generated

After yesterday I fancied working a bit more on exploring some creative coding. This time I wanted to see if I could replicate something that I’ve seen done by one of my favourite generative artists, @dmitricherniak. "Self-portrait 👁👄👁 “My work-in-progress after an evening can be seen below.

#generated

It’s been a while since I generated stuff so I decided to spend an evening making something with circles. This turned out to be an interesting way to generate what I think look like digital insects with circle wings. To introduce variability, the mouse coords affect the size of the average insect and the likelihood of an insect spawning vs.

#generated

I’ve been experimenting with a similar technique to my previous post that adds variance of colour. The outline of each circle appears to resemble shadow on a matte surface, creating a pebble-like effect. Subtle colours produce pebble-like volumes, whereas vibrant colours seem to give the volume an unsettling-but-comforting almost florescent appearance, resembling the coat of some kind of insect.

#generated

I have returned to drawing circles, but this time animating them in a loop over a short time period. To begin with I modulated just the positions of the circles, but then began modulating the diameter over time as well.

#generated

Sometimes I like making generative art with p5. I started getting more into generative art last winter but haven’t done so much recently. The other evening I decided to try to procedurally generate voronoi diagrams but I gave up after discovering this technique of drawing with animated circles.

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