luke.b//blog

< back to imgs after before
#generated

I wanted to explore a little more with the idea of combining Perlin with Bezier to create polygons in motion. This time I wanted something more playful and animated so this piece is animated according to cursor position. The stills below were taken almost randomly because pressing the save key combination also updated the seed. I’m pleased with the outputs though, they’re fun and unexpected.

I took this opportunity to improve the library that I’m building out, which is more of a iterative/functional wrapper around the imperative p5. I’m enjoying learning more about p5, and the tricks to use when using Perlin noise generation.